Hello peoples.
I've been working at my dream job as an environment artist at Hi-Rez Studios in Alpharetta, Georgia for about two months and some days now.
It's amazing working along side people who have worked on games like Oblivion and Call of Duty on a day-to-day basis. It's a constant learning experience.
Our studio is using Unreal Engine 3 to create our MMO game. You can read about it at the site:
[link]
As a shout-out to all my fellow STALKER fans and Chernobyl enthusiasts, I just want to let you guys know that I am working on art assets for a playable Unreal Tournament 2007 map of the power plant location.
I've been working on it for a few weeks now, and the level geometry is coming together. Materials and shaders will be next, and then lighting when I can find some freetime at work to dump everything into a map package.
As I start to get things textured, I might post some renders of the level as it appears inside of 3DS Max.
Expect to hear more about this when UT2007 is released so that I can offer my map as a download for you guys to play in.
Although I've only recently discovered your gallery, I've found it to be really incredible and ambitious, especially this "Chernobyl 2.0" project that is portrayed in one picture.
It's amazing to see that we share two common interests: 3D animation (well, for me, it's only a conceptual thing) and Chernobyl, the event itself and the profound and tragic it had on the world.
Speaking of which, I was planning to make a deviation revolved around the Nuclear Power Plant but I needed high quality black and white visuals of the plant and it's surroundings, and, lo and behold, I found two such visuals that would be perfect for my deviation.
[link]
[link]
I would hope that you would give me permission to use your Chernobyl pictures in my deviation. You will receive full credit for the original image, of course, and I will invite you first to see the finished product. I think you will like it.
Well Mr. Warren, congratulations on all your fine works, I shall be looking forward to any future ones, and I wish you the best of luck in any of your future endeavors,
--
-Jason Mena, Founder and Project Leader
International Innovations Animation Studios Ltd.
I am Emperor Andross in deviantArt's Starfox Crew!
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